//
//  LevelData.h
//  linkingGame
//
//  Created by 李佳 on 15/4/7.
//  Copyright (c) 2015年 com.jinWu. All rights reserved.
//

#import <Foundation/Foundation.h>

@protocol LevelData <NSObject>

@property(nonatomic, strong)NSMutableArray* gameMapArray;
@property(nonatomic, strong)NSMutableArray* imageDatas;

@property(nonatomic, assign)NSUInteger maxRow; //最大行数
@property(nonatomic, assign)NSUInteger maxClo; //最大列数

@property(nonatomic, assign)NSUInteger curRowNum; //当前行
@property(nonatomic, assign)NSUInteger curCloNum; //当前列
@property(nonatomic, assign)NSUInteger typeCount; //图标个数

@property(nonatomic, assign)KGameMdoe gameMode;

@property(nonatomic, assign)NSUInteger totalTime; //秒  总时长
@end
